Getting Started With Monogame

png - depending on "a" variable). Good documentation is what separates good open source projects from great ones. A Summoner's Tale - MonoGame Tutorial Series Chapter 11 Battling Avatars This tutorial series is about creating a Pokemon style game with the MonoGame Framework called A Summoner's Tale. The guide is meant to be viewed in a browser - it's HTML + CSS based. Net Core with native AOT compilation. Stay out of personal space Use the high-five or hand-shake rule for the minimum distance between the camera and the subject (generally about two feet). MonoGame is the little brother of Mono: a small and cool platform for making (mostly) 2D games. Getting started with Android development The Android environment setup topic of the Unity Manual contains a basic outline of the tasks that you must complete before you are able to run code on your Android device, or in the Android emulator. If you would prefer to do the tutorial for an older version of libtcod, you can get there through one of the links below. The easiest way to get started contributing to Open Source c# projects like monogame. Read Getting Started with OUYA by Ruben Hoyos, Robinson Moncada for free with a 30 day free trial. This should be done in the CreateResources event of the CanvasControl. Learn more about MonoGame and UWP For a step-by-step walkthrough of the code, check out the MonoGame 2D tutorial on docs. Create a project. Shop for Vinyl, CDs and more from Pierre Eliane at the Discogs Marketplace. Getting started with the Web is a concise series introducing you to the practicalities of web development. That’s why we’re building Lumberyard: a game engine with no royalties or seat fees, frictionless integration with Twitch and AWS, plus much more on the horizon. So, after a bit of indecisiveness (and a friendly prompt), late last year I decided to give it a crack. But you will need to (or can) do certain things. Getting Started with MonoGame Using Visual Studio. XNA, the Microsoft developed programming tools acting as a wrapper for the industry standard Direct X, has been increasing in popularity thanks to its goal of streamlining the 3D programming process and its innate ability to cross-develop for the Xbox 360. (or 3D Apps). The project has grown to include an interview series which you can watch on YouTube or listen to as an iTunes podcast. Either way, whether you have a HoloLens or not, make sure you've already set up Unity, Visual Studio, and everything else you need to get started developing in Windows Holographic, then proceed below to set up the Emulator. I’m going to show the easiest example possible: Texture mapping a cube using Blender (version 2. ObjectSong Engine is a productivity framework on top of Monogame that makes it easy to build 2D games for phones, tablets, and desktops. MonoGame is an open source game development framework based on the Microsoft XNA 4 framework. If you work in Visual Studio 2013 or Xcode 5, you can open the project file and get started. I started to work with this library about month ago. We're about to go through a crash course in model creation, and before you can get started building your virtual self, you need to download Unity (yep, that big game development tool everybody uses). After you have installed Visual Studio, you will need to download and install MonoGame. Find and follow posts tagged monogame on Tumblr. To get started, you have to create a new Sprite of your choosing. Create a project. [4] The Dojo Foundation was a non-profit organization created with the goal to promote the adoption of the toolkit. Get Started Since you ended up here, you probably agree that Rust is potentially an ideal language for Game Development. At that point it’s not very different logically from a scrolling shoot-em-up. Find and follow posts tagged monogame on Tumblr. Chocolatey is trusted by businesses to manage software deployments. Either way, whether you have a HoloLens or not, make sure you've already set up Unity, Visual Studio, and everything else you need to get started developing in Windows Holographic, then proceed below to set up the Emulator. In this section, you‘ll learn what you need to download to set up your development environment for using MonoGame on the supported platforms. I am developing on the Mac, using MonoDevelop and targeting the iPad. DllNotFoundException' occurred in MonoGame. But Monogame is still a popular choice with those who know how to use it. XNA, and MonoGame. In this episode, Brian Peek comes on to talk to us about how to get started with MonoGame, and also show some interesting games that have been built with the framework. The game engines and frameworks are selected to fit the needs and skills of most people. Most of the examples in this book are related to game development using MonoGame. I got a little carried away trying to figure out voice commands – ran into trouble getting FMOD & Syn. As before, just select a new Monogame Windows Project. Git Large File Storage (LFS) replaces large files such as audio samples, videos, datasets, and graphics with text pointers inside Git, while storing the file contents on a remote server like GitHub. I may not be able to play, but I hope others enjoy it. I'm going to point you to the resources I used to get setup instead of trying to detail all of that stuff here: RB Whitaker has some excellent instructions for getting Visual Studio / MonoGame / XNA installed, so follow the links below to get started: Setting Up MonoGame. Though easy to use, C has numerous advanced language features like polymorphism, delegates, lambdas, closures, iterator methods, covariance, and Language-Integrated Query LINQ expressions. To get started you need to get MonoGame source code from GitHub by cloning the repository. If you would like to help contribute to the Vita SDK project, we would love to have a debugger for the system. The tutorials will make more sense if you read them in order as each tutorial builds on the previous tutorials. this parameter, as you may have guessed, is a reference to the image which the shader is being applied to. Getting Started with MonoGame using 2D DARKSIDE OF MONOGAME SIMON JACKSON AUTHOR AND MICROSOFT MVP @SIMONDARKSIDEJ 2. It is much closer to doing DX than it is to Unity. That's it! Why make a shader for 2D? Well, shaders can do some really awesome stuff! Typically people think about shaders in regards to lighting in 3D engines but they can do a TON for you in 2D as well. The MonoGame XNA part of things works very well, apart from content. When you now start Visual Studio you should have a new entry "Delta Engine" under the "Visual C#" node where you can create a new project:. Description. Getting Started with MonoGame Using Visual Studio. Scott talks to Tom about MonoGame, a free C# framework used by game developers to make games for nearly any platform!. Now that we are in 2019 I've been planning out what it will take to get to beta. The barrier to entry is continually getting lower, and with so many tools to make the process easier, there's nothing stopping you from getting started! MonoGame: Introduction to C# Game Programming. Before I get started on this approach though, I want to say that this is a bad idea. In all the tutorials I have seen such as h. Sign up with GitHub. ORTS brightness set to 120%. 12) and it should be fine. XNA, the Microsoft developed programming tools acting as a wrapper for the industry standard Direct X, has been increasing in popularity thanks to its goal of streamlining the 3D programming process and its innate ability to cross-develop for the Xbox 360. Copy the "\VisualStudioTemplates\Delta Engine" directory of your installation to this location (just the "Delta Engine" folder). I first found these tutorials about a month ago, and have been following them since. Adreno Profiler - 64bit Adreno Profiler - OS X Adreno Profiler - Linux. Before that, i had never ever done anything that relates to networking. So I choose to finally go with Monogame, and work on Visual Studio… where I feel like home. The main change was the conversion of the Testbed to use GLFW and imgui instead of freeglut and GLUI. The MonoGame API is identical to the XNA API (even down to the namespace). For this tutorial, we will be using Xamarin Studio, though the exact same steps apply when building games with MonoGame in Visual Studio as well. In the next section, you will learn exactly what you need to download to get started developing multi-platform games for MonoGame. Get YouTube TV Best of YouTube monogame. This should be done in the CreateResources event of the CanvasControl. Firstly it says that Monogame is open-source implementation of XNA. All you do is make your game and it helps do the rest of the things you don't want to. This method should not be async so if you need to load your resources. Get started. This is part 5 in a set of tutorials for using RogueSharp and MonoGame to create a basic Roguelike game. ORTS brightness set to 120%. NET engineer and IT professional with over ten years experience in software development and administration. x, Windows and XBOX 360 platforms. com and covers everything you need to know to get started using MonoGame or XNA. Sign up with GitHub. To get started with Win2D just install the Win2D. The game engines and frameworks are selected to fit the needs and skills of most people. Your texture needs to be a square image that is a multiple of 2 Note 1. A basic knowledge of C# is recommended when learning to use WPF. Description Type OS Version Date; Intel® HD Graphics Driver for Windows* 7/8/8. Get Started (1) - Draw on a console. After you have installed Visual Studio, you will need to download and install MonoGame. Getting close to your subject can really make things pop in VR. ORTS brightness set to 120%. Get started Fork us. In this episode, Brian Peek comes on to talk to us about how to get started with MonoGame, and also show some interesting games that have been built with the framework. Through this session we'll walk through getting your UWP projects on to Xbox using a variety of tools, from Visual Studio, Unity and MonoGame. This provides you with the basic framework to create a game, be it in 2D or 3D. One of the things that really made XNA stand out for me was the ease of getting started – just download the Windows Phone 7 SDK and install and bang! There’s VS2010 Express, complete with the templates to get you started. Running MonoGame on Android Wear. Getting Started with MonoGame using Visual Studio MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very easy to use API to build games. It has serial ports, environmental sensors and buttons, plus a connection for an OLED display. How do I get started?. Chocolatey is software management automation for Windows that wraps installers, executables, zips, and scripts into compiled packages. MonoGame is an open source game development platform built on. We hope that this tutorial will get you started properly on WPF. Couchbase Lite 2. Before drawing any resources you need to first load them. If someone could simply tell me which parts go where that would be a big help. Just $5/month. Before you get started, you may want to look at these other tutorials to get you headed in the right direction: SPI - The Serial Peripheral Interface is the means by which the L6470 chip, and therefore the AutoDriver board, communicates with the system master CPU. Over the past couple of years, I've taken a few cracks at getting back into game development mostly by looking at xPlat frameworks such as libGDX and MonoGame. This webserver will query the database for information. Dear ImGui is an amazing library which can be used to create fast GUI for your game dev (and not only!) tools in very short amount of time. Mono Basics Make sure Mono is installed correctly by compiling. Getting Started with MonoGame using 2D DARKSIDE OF MONOGAME SIMON JACKSON AUTHOR AND MICROSOFT MVP @SIMONDARKSIDEJ 2. Previously: How to Install & Set Up the Software to Start Developing for Windows Holographic. MVA | Getting Started with MonoGame - Duration: 54 minutes. I started way back when with a humble Commodore Vic 20 with a whirring tape deck, even from those humble beginnings I was drafting games in basic and other languages (basically anything I could get from school or the limited set of magazines). net and a Discord server. I started to work with this library about month ago. Panda3D is an open-source, cross-platform, completely free-to-use engine for realtime 3D games, visualizations, simulations, experiments — you name it! Its rich feature set readily tailors to your specific workflow and development needs. MonoGame/XNA is much lower level than Unity or game engines such as that. First off, There are a number to choose from, but to get started, you should pick the one that is native to your platform -- for Windows, create a new "MonoGame. The easiest way to get started contributing to Open Source c# projects like monogame. Supported game engines include Construct 2, MonoGame, Unity and Xenko, and they all create beautiful games. The installation of MonoGame comes with many new templates in Visual Studio that you can choose to create your games, as shown in Figure 1. Before drawing any resources you need to first load them. On a large active repository like MonoGame, it really isn’t very workable. Although you can get started with the basic stuff on Unity or Godot, and learn-as-you-need new features. MonoGame is an open source game development platform built on. But Monogame is still a popular choice with those who know how to use it. October 21, 2014 March 12, 2019 Memory management in mobile apps. uwp Nuget package and add a CanvasControl to your app. These tutorials explain a little bit about what MonoGame is, how to install the necessary (free) software to use MonoGame, and how to do some of the basic things in it. I would suggest learning to program without an engine first, but there are frameworks like Monogame for C# that will handle a lot of the more. The tutorials will make more sense if you read them in order as each tutorial builds on the previous tutorials. Now that we are in 2019 I've been planning out what it will take to get to beta. First off, There are a number to choose from, but to get started, you should pick the one that is native to your platform -- for Windows, create a new "MonoGame. Easy Monogame 2D Game Programming with ObjectSong Engine Monogame is an open source cross platform gaming framework. Thanks a bunch!. exe on Windows from or run mono Protobuild. If your game integrates Xbox Live and follows our standard Store policies, you are ready to publish. Call it "ShooterTutorial-step-9-uap". To get started (assuming you have created a MonoGame game project already), I create a new library project in the solution. 1 DaveVoyles / September 25, 2015 This is a question that I get asked pretty often, so I thought I’d write it down to make it easier to share. Then to make it a little more interesting we'll add a little lerp-smoothing. I also provide a quick outline for using the MonoGame content pipeline to add graphics, sound, and effects to your games. Create games for all major mobile and desktop operating systems, as well as most modern consoles. This is a small demo game using MonoGame for iOS and Android, using a shared code project. Introduction. Incoherent Musings From An Independent Game/App Developer. If you need to install MonoGame on Windows, you can check out our installation guide, otherwise the installers. I’m going to point you to the resources I used to get setup instead of trying to detail all of that stuff here: RB Whitaker has some excellent instructions for getting Visual Studio / MonoGame / XNA installed, so follow the links below to get started: Setting Up MonoGame. In this section. Winner - Best in Gameplay & Best in Original Audio Music at Games Fleadh 2014. This is a small demo game using MonoGame for iOS and Android, using a shared code project. The barrier to entry is continually getting lower, and with so many tools to make the process easier, there's nothing stopping you from getting started! In this course, we will learn the basics of creating games using MonoGame , a game framework with a rich history rooted in indie development. GitHub Gist: instantly share code, notes, and snippets. Getting Started With MonoGame. If so, you’ve come to the right place. I can't find any clear directions on how to get started. After that, i started to think about game server architechture, handling of multiple different kinds of packets, worldState handling, client updating, bandwidth usage. x API called MonoGame, now’s your chance to see what exciting things are in store for you. And an active community is there to help beginners get started. The MonoGame API is identical to the XNA API (even down to the namespace). Like a 128 x 128 bit image. More This book started life as a tutorial series on GameFromScratch. but these gradually get. In this episode we find out about developing games with MonoGame with Andy Clarke. Maybe you prefer to "live in the code. Hire Freelance Monogame Developers within 72 Hours. Through this session we'll walk through getting your UWP projects on to Xbox using a variety of tools, from Visual Studio, Unity and MonoGame. net MonoGame. This provides you with the basic framework to create a game, be it in 2D or 3D. MonoGame is an open source game development framework based on the Microsoft XNA 4 framework. Find the MonoGame mpack to load it into Xamarin Studio. JasonAwbrey US Insider, University, Developer Group Leader mod. In Part 1, Sanjay Madhav, author of Game Programming Algorithms and Techniques walks you through setting up the basic infrastructure, creating a base game object class, and adding a. Thank you for your response. A set of articles targeted at helping developers get started with Monogame. Download the latest MonoGame version here and go here for learning the basics or here if you prefer to dive into a video. MonoGame does nothing but help you. The MonoGame API is identical to the XNA API (even down to the namespace). What is CodeTriage?. The Ultimate Guide to Getting Started with MonoGame and Visual Studio Code Special thanks to /u/Apostolique for inspiring me to make this tutorial! Their original answer can be found here. Cocos2d-x is an open-source and cross platform open source free 2D game engine for mobile game development known for its speed, stability, and easy of use. I'm Matt Mirrorfish. Therefore, you can use most of the same resources provided for XNA. Then create a texture. This will give you the MonoGame templates to get started with. Call it "ShooterTutorial-step-9-uap". To get started, we need to get our environment setup to run the coolness. If so, you’ve come to the right place. Find the MonoGame mpack to load it into Xamarin Studio. To get started you need a copy of the MonoGame library, which can be forked/cloned from GitHub. I keep getting this exception message. I am getting started with using MonoGame and having downloaded version 3. com or GitHub Enterprise. Documentation is a community effort. This document describes how to get started using. The guide is meant to be viewed in a browser - it's HTML + CSS based. If you don't already know some C#, you may wish to get a better sense of by going through a C# tutorial. Now anyone can quickly code and build apps for multiple platforms using AppGameKit - have your demos and games up and running on mobile devices. 2018/08/25. But you will need to (or can) do certain things. If you didn’t read the first article, here’s a short recap to get you started. But given that so many developers have XNA games, MonoGame for Windows 8 is a viable migration solution in the near term. Getting started with Vitruvius and Unity. Mostly that's because it is boring, but more importantly, it's a little harder to process raw numbers. Get started with Xenko. Setting Up Your Environment. In the next section, you will learn exactly what you need to download to get started developing multi-platform games for MonoGame. " I may change my mind if I get any further into this book but the majority of it seems to be dedicated to developing games in an open-source framework that is based on an 8-year old Microsoft framework which Microsoft no longer supports on Windows 8. Is there a place where information is collected about the game, such as a wiki, yet? Perhaps if such a place exists, I will get my Tenebrae et Mors fix from gaining knowledge about the monsters and weaponry and the like. I am just getting started with MonoGame (and game programming in general) and cant run any programs. To get started, we first need to make sure we have both Xamarin and the latest development build of MonoGame installed. MonoGame only ships with the base OpenTK library, so unless you want to build your own copy of OpenTK and GLControl from source to replace the MonoGame dependency, I suggest grabbing a copy of the GLControl source and directly embedding it in your project. Tom Spilman is a programmer, founder, and co-owner at Sickhead Games, a Dallas-based indie game development studio, and a project lead on the MonoGame open source game framework. Adreno Profiler - 64bit Adreno Profiler - OS X Adreno Profiler - Linux. Description Type OS Version Date; Intel® HD Graphics Driver for Windows* 7/8/8. On a large active repository like MonoGame, it really isn't very workable. The theme was » Andrew Napierkowski on Nez, monogame, Getting Started 06 February 2018 Creating your first shader in Monogame with Nez. Developers using Monogame will have to code their own collisions and physics, or use libraries to help with that. Why MonoGame? You're thinking about getting into game development, and you're trying to decide how to get started. It's even better than XNA was, though, because you can develop games for a great variety of platforms from mobile devices to consoles!. It took me a while to figure my way around Steemit so I apologise for… by aas-sh. MonoGame/XNA is much lower level than Unity or game engines such as that. I am developing on the Mac, using MonoDevelop and targeting the iPad. This unique method was designed specifically to help homeschooled and self-taught students overcome the obstacles they face when studying Latin at home. New MonoGame* templates. That's it! Why make a shader for 2D? Well, shaders can do some really awesome stuff! Typically people think about shaders in regards to lighting in 3D engines but they can do a TON for you in 2D as well. The Ultimate Guide to Getting Started with MonoGame and Visual Studio Code Special thanks to /u/Apostolique for inspiring me to make this tutorial! Their original answer can be found here. Whatever goal you have in mind, before you get started, try to boil it down to some proportion of these five concepts. This should be done in the CreateResources event of the CanvasControl. monogame documentation: Getting started with monogame. Once you’ve installed Xamarin Studio, open “Add-in Manager” in the application menu, and then select “Install from file” at the bottom. Create games for all major mobile and desktop operating systems, as well as most modern consoles. MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. Using a complete game engine would be the fastest way to get started, but I don’t like the thought of being restricted by a general purpose engine (maybe NIH is involved here). If you want one of your own you can get them here for free. These values can represent user interface events, network responses, scheduled events, and many other kinds of asynchronous data. Jeff Cross is one of the Angular original committers and now he's doing Angular Consulting. Nov 2017 Open Rails trialled with Monogame instead of XNA uses less RAM and give higher frame rates. Agile basics FAQ: Getting started with Agile development Check out these tips on Agile basics for a quick catch-up or a great head start on maximizing the value of using Agile methods in your organization. What am I doing recently? I got started on a new mobile game project, Dig Quest, with David. In this tutorial, I am going to help you get started with Vitruvius and Unity3D, step by step. To get started, we need to get our environment setup to run the coolness. 11 thoughts on “ Tutorial 5 – Creating a 2D Camera with Pan and Zoom in MonoGame ” Joe S July 16, 2014 at 9:02 pm. Trouble getting started with MonoGame - "MonoGame. I attempted Unity, but I just didn't feel comfortable, because I wanted to do 2D more than 3D. Create a UWP game in MonoGame 2D. MonoGame Demo, First Attempt. Your organization recently got Office 365, and now you need to use it so you can start reading email, sharing documents, and more. with MonoGame and the Farseer Physics Engine On an average day you probably don’t notice the laws of physics, but you would if they went missing or changed suddenly. The game engines and frameworks are selected to fit the needs and skills of most people. Sign up with GitHub. And an active community is there to help beginners get started. First you are going to need a development environment, of which two options are available. NET Embedding with Android. Create a project. Find the MonoGame mpack to load it into Xamarin Studio. ReShade with my own preset. Getting Started. I started to work with this library about month ago. extended Pick your favorite repos to receive a different open issue in your inbox every day. The Xbox Live Creators Program allows developers to quickly and directly publish their games to Xbox One and Windows 10, with a simplified certification process and no concept approval required. By submoduling the MonoGame repository I’m introducing a fork that I then become responsible for maintaining (like applying the latest commits from the parent). Edit page on GitHub. Right, when getting started with XML, you need to understand there are three main components to handling XML serialization with MonoGame: the XML schema, the Data Class, and the Game code. NET Embedding, creating an Android library project, using generated output in an Android Studio project, and other considerations. Mysterious Space development blog & updates. Get Started This guide is intended for publishers who want to monetize a Unity app. Stay out of personal space Use the high-five or hand-shake rule for the minimum distance between the camera and the subject (generally about two feet). When you now start Visual Studio you should have a new entry "Delta Engine" under the "Visual C#" node where you can create a new project:. The main change was the conversion of the Testbed to use GLFW and imgui instead of freeglut and GLUI. On a large active repository like MonoGame, it really isn't very workable. I suggest that you could use VS2017 and try it again. But Monogame is still a popular choice with those who know how to use it. Get started with Visual Studio by creating your first C# app and running it. What do I need to get started? A Monogame project set up and ready with Nez. Porting libraries. After clone you will need to generate the MonoGame projects. The requirement to run a server locally on your computer while developing might make things a little more difficult. When you now start Visual Studio you should have a new entry "Delta Engine" under the "Visual C#" node where you can create a new project:. So I started work on FreeSO Battle Royale. It's getting more and more optimisations, so I believe that it should have an acceptable performance. " I may change my mind if I get any further into this book but the majority of it seems to be dedicated to developing games in an open-source framework that is based on an 8-year old Microsoft framework which Microsoft no longer supports on Windows 8. Articles filed in category 'MonoGame' XNA is Dead; Long Live the New XNA, MonoGame If you haven’t explored the open source implementation of XNA 4. An introduction to using OpenTK in a Xamarin. Since then I've had a number of requests from people wanting to know how to do this using MonoGame and Xamarin. Recently I started toying with the idea of creating some of my own PowerShell cmdlets from scratch. Get started with ImGui. The course suggests that you could get by with 5 hours a week of work; that is completely ridiculous - I couldn't cope with 3 times that. In this way, you can create your own. Just $5/month. I started NewbQuest because I wanted to learn to make games and document my progress doing it. Monogame is (was) an awesome effort, as per stated, XNA was the most progressive and exciting API set that Microsoft developed in the previous decade [shame on them for dropping XNA like so many. I may not be able to play, but I hope others enjoy it. Best Regards. Kha has its own powerful, vscode-based IDE. Global Game Jam I've finally released a game made with Nez, Ninja Vanish which came out of participating in Global Game Jam 2018. C is an excellent choice if you are targeting XAML, want to get a quick start developing your game, or have previous C experience. Chocolatey integrates w/SCCM, Puppet, Chef, etc. MonoGame provides a way for you to pass data into a pixel shader. A Quick Compatibility Note. XNA Monogame C#. What do I need to get started? A Monogame project set up and ready with Nez. Note: For those familiar with SharpDX you might know that it exists a toolkit to get a quick setup to get started, which gives a Game class similar to what is found. MonoGame is the little brother of Mono: a small and cool platform for making (mostly) 2D games. GameMaker Studio 2. Hello ImGui. This blog is dedicated to a new project I've begun over the summer. One of the things that really made XNA stand out for me was the ease of getting started – just download the Windows Phone 7 SDK and install and bang! There’s VS2010 Express, complete with the templates to get you started. The requirement to run a server locally on your computer while developing might make things a little more difficult. You can build Xamarin projects on Windows (using Visual Studio), or Mac/Linux (using Xamarin Studio). How's it going? I'm a. This document provides a step-by-step tutorial for getting your first successful (green) build on CircleCI 2. learn how to get started with the tutorial step-by-step and just want to see MonoGame in action, click here to get the. Global Game Jam I've finally released a game made with Nez, Ninja Vanish which came out of participating in Global Game Jam 2018. Getting Started with MonoGame Using Visual Studio. Get started with MATLAB ® by walking through an example. NET Core is designed to be used with. Then to make it a little more interesting we'll add a little lerp-smoothing. The first thing we need is to create the geometry of the cube. SOME GAMES MADE WITH MONOGAME. Before that, i had never ever done anything that relates to networking. Get started with ImGui. MonoGame seems to be easier to learn, as it's smaller. NET from a single shared codebase. It discusses installing. Install Xenko; Launch Xenko. Google has done a nice job at giving you a very basic sample of a 'CameraVew' here. NET Embedding, creating an Android library project, using generated output in an Android Studio project, and other considerations. Before that, i had never ever done anything that relates to networking. This forum has a really useful FAQ that will answer a lot of your questions about how to get started (if you have questions beyond those that are answered there, this forum is a great place to ask). NET and Mono and the support of many platforms, it simplifies the development of games on multiple platforms. Can get a bit strenuous but that comes with the subject. MonoGame provides a way for you to pass data into a pixel shader. Best Regards. To get started with Win2D just install the Win2D. 10 cool HTML5 games and how to create your own. It is noticed that in the document it said:"Start Visual Studio 2017. If you need to install MonoGame on Windows, you can check out our installation guide, otherwise the installers. So, let’s get started… First step – Download a copy of TexturePacker from here and load it up. One of the amazing things you can do with MonoGame is develope and write your code in one place and then build it for multiple platforms. I'm getting the vibe from your question that you find MonoGame/C# to be inferior to OpenGL/C++ and that you view it as just an optional stepping stone. As it turned out, this was probably the hardest bit. There are four steps necessary to get started with developing with the Xbox Live Creators Program Preview. Getting Started with MonoGame. Thinking of it in these terms helps simplify your process and make it more clear what you need to do to achieve your goals.